JADE REALMS / GUIDES
Import JadeRealms assets into Unity
Choose a supplied FBX and prefab when available. A GLB file needs a compatible glTF importer.
JadeRealms · Reviewed
Import steps
- Read the model’s Formats and Engine check sections. If an FBX and Unity prefab are supplied, download the complete ZIP rather than importing only the web preview.
- Copy the required asset folders and their .meta files into a new folder in your project’s Assets directory. Preserve dependencies; keep your own ProjectSettings and Packages.
- Wait for Unity to import the files, then select the model to review its import settings. Place the supplied prefab, or the imported model, in a separate test scene.
- Check scale, materials and render-pipeline compatibility. A standalone GLB requires a compatible glTF importer. LOD groups and colliders exist only when the package explicitly supplies them.
Try these models
- Moon Gate · 122,436 △ · GLB / Blender
- Starwatch Observatory · 10,810 △ · GLB / FBX / Blender
- Ancient Pine · 135,682 △ · GLB / Blender
Before using the asset in a game
The catalog currently describes static assets. A successful import does not certify animation, navigation, a standalone game build or mobile frame rate. Each model page states its supplied features and test limits.
License and project checks →