Wayfarer Signpost 3D model

Object candidates

Evidence: Actual GLB contents and local renders inspected.

Meadow Hearth · Wayfarer Signpost · Static 3D model

Files and materials verified
Wayfarer Signpost full model preview
Actual model preview3D loads automatically · Drag to rotate
Preview mode

This page uses a lightweight preview. Downloads retain the original files.

ABOUT THIS ASSET

Add a detail to your scene

Wayfarer Signpost, a static Meadow Hearth prop. LOD0 contains 3,452 triangles with solid-color PBR materials and no external textures. The engine edition provides LOD0/1/2, static compound colliders, Unity LODGroup prefabs and Godot scenes with an LOD-switching script. Tested in Unity 6000.6.6f1 Editor Play Mode and the Godot 4.7.2 graphical runtime. A standalone GLB does not switch LOD automatically. Test the integration in your own project; dynamic physics, standalone Player builds, mobile performance and Unreal are untested.

Use the GLB to inspect the complete shape, then choose a supplied detail level to suit its size on screen. Edit further with the Blender source; the complete model ZIP provides this asset’s LODs and engine import instructions.

Triangles (default level)
3,452
Materials / textures in use
9 / 0
Maximum texture resolution
—
Model formats
GLB · FBX · Blender
Rigging
Not provided
Animation
Not provided
Dimensions, LOD & import notes
Bounding box (glTF units)
1.17 × 2.18 × 0.34
Available on this page
Default GLB · Other levels in the model ZIP
Material textures
Native solid-color PBR, without external textures

Performance has not been certified for any specific engine. Check translucent, cutout and double-sided materials in your target project. Model version: Engine_FINAL_20261022.

Production readiness

Production readiness

Use this static asset to build scenes. Check interaction and performance in your own project.

✓ GLB hash and structure checked
Exported vertices
5,068
Mesh nodes
1
Used materials
9
Largest image
—
UV coordinates
Not present
Model version
Engine_FINAL_20261022

Functional parts: not independently verified

Engine check
  • ✓ Godot 4.7.2

    Import, materials and static rendering checked locally

    Importer: Native GLB · Compatibility / Metal

    Tested: 2026-10-22
  • ✓ Unity 6000.6.6f1

    Import, materials and static rendering checked locally

    Importer: Native FBX · Editor Play Mode / Metal

    Tested: 2026-10-22

Supplied reports verify LOD0–2 import, automatic LOD selection and culling, and static compound collisions in the engine prefabs.

Unreal Engine: not tested

Evidence: the supplied Unity Editor Play Mode and Godot graphical-runtime reports on macOS / Metal. Godot tested GLB; Unity tested native FBX. The current default GLB is matched by SHA-256. Player builds, mobile, VR, network physics and sustained frame rate were not tested.

Vertices include UV and normal splits. Mesh nodes do not certify movable parts. These counts do not certify performance.

Use and file facts

Meadow Hearth prop collection. The complete pack provides three GLB/FBX levels, editable sources, and importable Unity prefabs and Godot scenes. Automatic LOD and static compound collision are configured in the engine delivery. A bare GLB does not switch LOD; integration still requires target-project checks.

Static prop. The full package supplies three LODs, engine-prefab automatic switching and static compound colliders. A standalone GLB does not include automatic LOD control or engine colliders. No rig or animation; mobile performance is untested.

Dimensions in metres (glTF X × Y × Z): 1.173 × 2.178 × 0.343

The full ZIP includes three model LODs, engine prefabs, collision configuration and test reports. See the included instructions.

Model comments

Share how this model worked in your project.

Loading comments…

Add to a collection

New collection