# JadeRealms > Verified 3D asset catalog and one-time paid scene packs at https://3dmodelhub.io. ## Start here - [Site facts](https://3dmodelhub.io/api/webmcp/site): counts, categories, styles and access rules. - [Tool contracts](https://3dmodelhub.io/api/webmcp/): WebMCP names, JSON schemas and read-only HTTP routes. This HTTP API is a fallback, not a remote MCP server. - [Models](https://3dmodelhub.io/models/): free catalog entries, GLB downloads and complete per-model ZIPs with Blender sources. - [Scene packs](https://3dmodelhub.io/kits/): sign-in and one purchase per pack required. - [Guide](https://3dmodelhub.io/guide/) - [License](https://3dmodelhub.io/license/) ## Read data GET /api/webmcp/models?q=pine&tested_engine=godot&limit=8&locale=en GET /api/webmcp/models/ancient_pine GET /api/webmcp/kits GET /api/webmcp/kits/creek-village GET /api/webmcp/guidance?topic=license Languages: en, zh, ja, ko, es, de, fr. Model searches support category, style, max_triangles, limit (1-20) and offset. Prices are calculated per request; use the current kit response. ## Interpretation Counts describe verified catalog entries, not a proven total of independent atomic models. Repeated scene instances, LODs and collision proxies are not extra designs. Engine checks apply only to their recorded file hash, version and scope. Do not infer Unreal support or target-device performance from a Godot/Unity import check. Respect paid-pack ownership and the CC0 exceptions disclosed on the license page. These tools do not expose accounts, orders or private paid archive URLs and do not purchase or download files. ## Browser integration Public pages register seven read-only WebMCP tools through document.modelContext, with a navigator.modelContext compatibility path. This depends on browser and agent support. No account or checkout pages register tools.